Dr Who
Web of Fear
I worked on an animated episode of Doctor Who in 2020 and 2021, contributing to full-body and facial performance animation.
My responsibilities included:
Animating performance animation and facial expressions,
Character interactions with props,
Reanimating and refining walk cycles,
Participating in animatic review sessions and production meetings, and
Translating animation skills from Maya to a new animation software (Modo).
This role required close attention to performance detail and seamless integration of mocap data with hand animation.