Cocomelon Classroom
In 2024, I contributed character animation to all 10 episodes of CoComelon Classroom, a hybrid live-action and 3D animated series.
My work involved:
Setting up the node tree and applying materials to JJ,
Delivering consistent character performance for JJ across the full season,
Matching eyelines and spatial positioning to live-action props and set elements,
Integrating animation within filmed plates, and
Syncing choreography and dance timing to the live-action performance of Ms Appleberry.
I also contributed to rig development, improving body controls and blendshape data after project completion.
This role required strong attention to spatial awareness, timing precision, and performance clarity to ensure the animated character felt fully grounded within the live-action environment.
All episodes are available on YouTube.